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notes:uwp:messagedialog [2016/08/04] admin |
notes:uwp:messagedialog [2016/08/16] (current) admin |
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====== MessageDialog in UWP ====== | ====== MessageDialog in UWP ====== | ||
- | **Example**: Show a simple MessageDialog: | + | **Example**: Display a simple MessageDialog: |
{{uwp_messagedialog1.png}} | {{uwp_messagedialog1.png}} | ||
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- | **Example**: The same simple MessageDialog but with a button OK instead of Close: | + | **Example**: Display a simple MessageDialog with the button OK instead of Close: |
<code csharp> | <code csharp> | ||
MessageDialog msg = new MessageDialog("The message displayed to the user.", "Title"); | MessageDialog msg = new MessageDialog("The message displayed to the user.", "Title"); | ||
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- | **Example**: Show a confirmation dialog: | + | **Example**: Display a confirmation dialog: |
{{uwp_messagedialog2.png}} | {{uwp_messagedialog2.png}} | ||
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- | **Example**: Show a dialog that returns command IDs: | + | **Example**: Display a dialog that returns command IDs: |
{{uwp_messagedialog3.png}} | {{uwp_messagedialog3.png}} | ||
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- | **Example**: Show a dialog and use its return value on UI. Note that we need to use a //Dispatcher// object to run code in the UI thread. Also, this example uses the //Completed// event handler. | + | **Example**: Display a dialog and use its return value on UI. Note that we need to use a //Dispatcher// object to run code in the UI thread. Also, this example uses the //Completed// event handler. |
<code csharp> | <code csharp> | ||
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- | **Example**: Show a dialog and wait five seconds for the user to make a selection. If no selection is made, dismiss the dialog automatically: | + | **Example**: Display a dialog and wait five seconds for the user to make a selection. If no selection is made, dismiss the dialog automatically: |
<code csharp> | <code csharp> | ||
public sealed partial class MainPage : Page | public sealed partial class MainPage : Page |